#include <int128u.h>
ZenLib::uint128::uint128 |
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ZenLib::uint128::uint128 |
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const uint128 & |
a | ) |
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ZenLib::uint128::uint128 |
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const int & |
a | ) |
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ZenLib::uint128::uint128 |
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const unsigned int & |
a | ) |
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ZenLib::uint128::uint128 |
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const int64u & |
a | ) |
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ZenLib::uint128::uint128 |
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const float |
a | ) |
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ZenLib::uint128::uint128 |
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const double & |
a | ) |
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ZenLib::uint128::uint128 |
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const long double & |
a | ) |
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ZenLib::uint128::uint128 |
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const char * |
sz | ) |
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bool ZenLib::uint128::bit |
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unsigned int |
n | ) |
const |
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void ZenLib::uint128::bit |
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unsigned int |
n, |
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bool |
val |
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bool ZenLib::uint128::operator! |
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const uint128& ZenLib::uint128::operator+ |
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const |
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inline |
uint128& ZenLib::uint128::operator++ |
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uint128 ZenLib::uint128::operator++ |
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int |
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uint128 ZenLib::uint128::operator- |
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throw | ( | |
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uint128& ZenLib::uint128::operator-- |
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uint128 ZenLib::uint128::operator-- |
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int |
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uint128& ZenLib::uint128::operator<<= |
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unsigned int |
n | ) |
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throw | ( | |
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uint128& ZenLib::uint128::operator>>= |
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unsigned int |
n | ) |
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uint128 ZenLib::uint128::operator~ |
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const |
throw | ( | |
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double ZenLib::uint128::toDouble |
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const |
throw | ( | |
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float ZenLib::uint128::toFloat |
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const |
throw | ( | |
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long double ZenLib::uint128::toLongDouble |
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const |
throw | ( | |
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const char* ZenLib::uint128::toString |
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unsigned int |
radix = 10 | ) |
const |
throw | ( | |
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unsigned int ZenLib::uint128::toUint |
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const |
throw | ( | |
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int64u ZenLib::uint128::toUint64 |
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const |
throw | ( | |
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int64u ZenLib::uint128::hi |
int64u ZenLib::uint128::lo |
The documentation for this class was generated from the following file: